SonOfNemesis
09-20-2010, 11:25 PM
Guys, I am looking for criticism of my ideas of how I am going to paint Dev. Yays and Nays please and hardcore bashing is fine with me, I can take it.
Please don't be a nice a-hole, go ahead and let it out and attitudes won't bother me!
So, I plan on painting this guy along the color scheme of the Dreamwave Devastator from the comic books. Mutliple shades of green, purple, black, silver, and some robotic/metal tone parts (mostly brighter and cleaner metal tones sort of like stainless). I would like to add some dirty effects but sublte ones along the lines of energon sludge. I want to add this kind of purple-ish energon sludge to all of the constructicons as Devastator though so to look like they just finished digging and moving energon sludge all around pushing it with their buckets, shovels, mixing it, and hauling it.
I also want to add some very very thin watery consistent washes here and there along joints and some robotic gearing and tread gears to resemble oil leaking and whatnot (keep in mind all subtle - no overkill).
I plan on using a base color, then a lighter 1st layer color, and then an even lighter highlighting color to each figure and area of Devastator. For example, the chest plate will be painted first in black, then maybe a shade of gun metal, then maybe purple, and then finally and light highlighting app of light purple (this method for all of Devastator but applicable to each different color -- make sense)?
Please, what do you think? I am going for cleanliness with brighter tones of greens, purples, metals, etc. No dominent worn look and no physical damage effects only paint apps. The only effects will be shadowing in the deeper crevaces, energon slugde, and leaky oil effects.
Thanks! I know it's a long read.
Please don't be a nice a-hole, go ahead and let it out and attitudes won't bother me!
So, I plan on painting this guy along the color scheme of the Dreamwave Devastator from the comic books. Mutliple shades of green, purple, black, silver, and some robotic/metal tone parts (mostly brighter and cleaner metal tones sort of like stainless). I would like to add some dirty effects but sublte ones along the lines of energon sludge. I want to add this kind of purple-ish energon sludge to all of the constructicons as Devastator though so to look like they just finished digging and moving energon sludge all around pushing it with their buckets, shovels, mixing it, and hauling it.
I also want to add some very very thin watery consistent washes here and there along joints and some robotic gearing and tread gears to resemble oil leaking and whatnot (keep in mind all subtle - no overkill).
I plan on using a base color, then a lighter 1st layer color, and then an even lighter highlighting color to each figure and area of Devastator. For example, the chest plate will be painted first in black, then maybe a shade of gun metal, then maybe purple, and then finally and light highlighting app of light purple (this method for all of Devastator but applicable to each different color -- make sense)?
Please, what do you think? I am going for cleanliness with brighter tones of greens, purples, metals, etc. No dominent worn look and no physical damage effects only paint apps. The only effects will be shadowing in the deeper crevaces, energon slugde, and leaky oil effects.
Thanks! I know it's a long read.