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View Full Version : Fix-it Sculpt and bonding pieces to it



IceWilly
02-04-2010, 01:37 PM
So I am trying to do a few custom projects, and basically I will be embedding or attaching connectors to the dried sculpt.

Are there any good practices or specific glues/ways to join this stuff together? My original intent was to make a "casing" of dried sculpt and then apoxy my parts into it. Does the sculpt adhere solidly to the plastic on its own? If i push it into the gap and make an indent for my future connector to go in to... should I keep the part in there and let it dry, or remove it and let the casing dry, then apoxy it in place later?

I will be using this primarily to craft the connection points on my Devastator.

d2eux
02-04-2010, 03:09 PM
I am having a hard time following, by design FIXIT is already supposed to bond to many materials.

IceWilly
02-04-2010, 04:39 PM
I know the intention is to bond to many materials... I suppose I don't know it well enough to fully trust it.

Regardless, I trusted in the material everyone uses and encased a Lego Knights joint in the back of a figure. I am hoping i beef up the Fix-It mass on either end so it makes a solid seal and doesn't let the thing budge.

I suppose the end question would be. If you could push a block into a glob of Fix-it. Would it be stronger to 1) let the Fix-it bond with the block or 2) remove the block and let the "cut-out" dry, then 2 part apoxy the block into its perfectly shaped hole in the Fix-it.

- Z -
02-04-2010, 05:20 PM
So I am trying to do a few custom projects, and basically I will be embedding or attaching connectors to the dried sculpt.

Are there any good practices or specific glues/ways to join this stuff together? My original intent was to make a "casing" of dried sculpt and then apoxy my parts into it. Does the sculpt adhere solidly to the plastic on its own? If i push it into the gap and make an indent for my future connector to go in to... should I keep the part in there and let it dry, or remove it and let the casing dry, then apoxy it in place later?

I will be using this primarily to craft the connection points on my Devastator.

I let the joint connectors sit in the sculpt, then when dry add some 2 part epoxie or plastic weld as added support.

Satomiblood
02-12-2010, 10:59 AM
Cover the part(s) with sculpt first and let it cure. I like to re-inforce them as well with some form of tubing or whatever.

frenzyrumble
02-12-2010, 11:04 AM
I've found myself in the past actually casting complex sculpted parts (especially heads) like Z said though, your best bet is probably a 2 part epoxy (like Devcon's Plastic weld)